For a while fitted mesh in SLGo didn’t quite work the way it should, it glitched and looked odd.
But Dennis Harper, senior product manager at Onlive.com, announced in the comment section of my blog that this problem has now been solved;
From Dennis @ OnLive;
I’d like to announce that SL Go has just released an update that solves the fitted mesh bug! Yay! You are the very first to hear of this. I’m using Jo’s blog because all of you have been so helping us focus on what is important.
It’s was a more extensive project than originally thought, taking longer than I hoped. But the entire code based was merged to the most recent versions, so all of the latest features are available.
Again, thanks for your feedback and support. We have more exciting things planned for SL Go in the near future. Stay tuned!
I tried to get Dennis to spill the beans on these exciting things, but alas, he wouldn’t tell me anything more than that i was going to be very surprised by what they are!
Either way, great news that this really awesome service that lets you use Second Life at ultra settings on mobile devices but also on those ancient computers.