Today Linden Lab released a new Sansar video, an official sort of smooth trailer/teaser for the general public.
The narrator speaks English, proper British English, which is always a good idea.
And I’m not just saying that because I’m and anglophile.
She describes Sansar as revolutionary and unlike anything the world has ever seen before, I can almost hear my Second Life avatar slamming her fists on the inside of the computer screen shouting “Hey what about this place then?!”.
Check out the video yourself, I’ll share my thoughts below it.
The narrator tells us that Sansar will take VR to the next level and that its unprecedented technology will allow everyone to create their own social VR experience and that that is no longer limited to the professionals.
This is true and the best thing about Sansar and SL, it is very good that they put emphasis on this, it is what will lure VR enthousiasts to Sansar.
It is up to the Sansar team to make sure the new users then are not disappointed when they perhaps don’t have the freedom they expected or that they need to spend money first to buy stuff or go learn blender to make things.
I hope easy inworld building tools come to Sansar but will they be there when Sansar goes public?
Anyway, I’ve written about that before.
The narrator tells us there will be easy tools to help us make these experiences and share them with everybody.
And she tells us we can use Sansar to recreate history, well that is me sold!
She also talks about all the uses Sansar will have, live events, entertainment, education, etc.
But there is one thing I miss in her story; gaming.
At the moment this is one of the biggest uses for VR and you know many gamers will see this video and decide based on it if they want to try Sansar.
Some of these gamers may have youtube channels with millions of viewers but do you think they spotted something in the video that appeals to them?
Granted there may not be many gaming tools in Sansar yet, but I know that there is a cannon shooting thingy and of course you don’t need special tools for roleplaying.
I would have at least mentioned gaming in the list of possibilities and perhaps show a little bit of gaming madness.
So far the options offered seem perhaps a bit high-brow.
Anyway, the story is sound and appealing.
The visuals are pretty good too and as someone who has been waiting to get into Sansar for ages it is difficult to see if they are also interesting to outsiders because my absorb every bit of new Sansar footage as a sponge.
But I’ll try.
As someone who has been a hardcore gamer since Pong, I try and imagine what a regular VR gamer thinks of the footage and most of the visuals are quite impressive.
We get a good look at the avatars and they look pretty good although, it really depends on the angle they are being seen in.
In some of the shots they look better than in others and the girl with the black hair looks better made than the boy with the blue and white shirt.
But compared to SL, they are all perhaps still a bit dull.
I reckon some of us can’t wait to stick wings and tails on them.
The avatars we see are of course the basic starter ones but looking at the avatars in this video it seems not many users have done a lot of customizing yet, which makes me wonder if we’re going to get many avatar customization options when Sansar opens, I know we will get those eventually, of course!
But I think it is important to get them in place for the first day as they are so important.
The creation tools look good, we know them from SL, same sort of idea, the ring around your prim that you use to rotate, move, etc.
They do make it look easy to move stuff around and well, it will be.
Uploading assets looks easier than it is though, most 3d software will make your brain cry.
Adding lights, special sounds, scripting, it all sounds and looks pretty easy and if new users can indeed easily use these, we’re onto a winner.
It is when people want to actually build things that it becomes a lot more complicated.
We see a few people putting on their headsets but we don’t see anyone using Sansar on a regular screen, well besides people who are creating and building.
As corny as it might have looked, having people also explore an experience on a desktop and maybe even a tablet or something mobile, might have calmed the people down who somehow keep thinking you’ll need a headset for Sansar.
The locations all look rather good, Sansar creators have been real busy lately and it looks like there will already be plenty to explore.
The video ends with a nice close up of a lady wearing a Sansar T-shirt while talking in sync with the narrator.
This may not seem much but for us in SL it is something we can only dream of and in many other VR experiences this is still something quite impressive.
I wish she blinked though.
Conclusion; I think it is a pretty good public relations video, something to show off to outsiders and future users.
Of course there are also things I would do differently, but I’ve been to film school and have made films & TV so I say that about everything, it is one of the reasons nobody wants to watch movies with me.
And at the very end we get a Beta release date!
Which technically means it could be released at any moment between now and June.
I hope I’ve got my new computer by then!
The most important question is; after seeing this, would you like to try Sansar?
Would you as someone who has been in SL for years, as a gamer, as a developer new to VR, as a random housewife, a school teacher, etc.?
Disclaimer; I am in the Sansar program but my computer is too old and I can’t try it, so my article is still written as that of someone who has not yet been in Sansar, because well, I haven’t.
Great article, with some extremely relevant thoughts and ideas about what the video could have included.
Personally I can’t wait to get into Sansar and start finding out for myself what it’s capabilities are for us mere mortals who aren’t meshers. I’m desperately hoping that visualising and achieving any ideas I may have for the platform can be made without a huge financial outlay!
One can only hope!
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Well now I am a bit confused….is Sansar also for the PC? I thought it was just a headset VR platform?
Jo Yardley said:
It is also for PC.
Mm I did a bit of Internet sleuthing after I wrote that and saw it was also for PC with a view to also make it for mobile devices. A very clever move. It certainly made me think again about whether I would give it a go. But like you, I need a computer upgrade before I do
Curious on pricing of most items and “land” Also will there be gaming with meters?
Would be great to have a peek at the Sansar store, is this possible yet? I guess they don’t want to reveal too much yet. I am hoping i can create a community within sansar, one that can grow without size limits.
Reblogged this on Thar She Blows! and commented:
Jo Yardley has seen the future … and the future speeks proper British English. 🙂
Michael Siebielec said:
Time to get that new computer. Nice article. I’m really impressed with this new ad and agree that gaming will have to be in the mix to draw in more users. I’m really tired of waiting……
Due to the recent numbers on VR market i do think that LL is doomed if they hope that Sansar will be the holly grail of their business. Personally the lack of any notion of continents, regions connected, travel between region without teleport just makes it useless.
This will be dead in the water if they aim it too much towards VR users. It will need screen users to survive as VR is nowhere near as popular or widespread as many have hoped.
Any info about the minimum system requirements for running Sansar without HMDs?
Richardus Raymaker said:
Best to use the htc vive or oculus rift as lowest system requirements. If you need to buy a new pc you better look at the 1080 or 1070 from nvidia. But in desktop mode the requirements will be lower.
People that say the new ding s death not see the picture. I expect secondlife is faster dead then one of the new platforms from linden lab or philip rosedale.
Also wht is the difference between a scene or private sim ?
Not much, except the secondlife private sim is laggy, expensive and extreme small. And based on old technology that not support hardware correct.
On top of that new platforms the want to run on mobile devices to, another stab in the back for secondlife. because there it’s support is limitted and problematic.
And now i talk from desktop view. if you put the headset on there’s another wow moment. Secondlife is already doomed for me, to expensive so you cannot do anything.
I totally disagree with you. Far from doomed SL will grow. It is Sansar and High Fidelity that will struggle. A strong user base does not just happen because you include the latest tech. As to cost, you really think Sansar will cost you less than SL?
what spec do you need? I had to upgrade just for SL with the new changes, no Vista support and the like. Now you tell me that the computer you use in SL is no good for Sansar!?
Jo Yardley said:
We don’t know anything about the specs yet.
We do know what will not An average SL access computer. Of which I would say 70% of SL users have.
Clara Mayef said:
It seems the minimum requirements are that you will need a PC with gaming hardware . Most people don’t have it.