Totally missed this interesting documentary about Sansar.
And yes before you ask, I am in Sansar but don’t spend a much of time there as I’m still too dim to create the stuff I want to create in that world.
Normally I only blog when I have some news that others haven’t already posted about, but because I’ve missed it, maybe you missed it and I just like the documentary and so here it is;
Some comments;
Nice hat Ebbe, good start, now start wearing an 1930s suit with the hat, come on, you know you want to 😉
The avatar creation tool looks good.
I love the idea of getting a piece every time someone sells something you’ve worked on even if they linked it to something else and sell it as their own.
I see that Linden Lab still doesn’t look like a lab and they still haven’t hired a plasterer to do something about those bare brick walls.
Ebbe says that they may have left some of the key ingredients behind in SL that could be the difference between success and fail.
I think that is indeed the problem at the moment, the ingredients that would make me move to Sansar are not there yet.
With the emphasis on yet of course.
I’ll be keeping an eye on Sansar, dropping in now and then, but it is too soon for me to actually start building my first historical RP community there.
What about you, why aren’t you in Sansar yet?
Thanks for this. I had NOT seen it. That was a nicely done piece.
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“What about you, why aren’t you in Sansar yet?”
Plenty reasons actually:
# No continuous world.
# Doesn’t run on Linux.
# I know it doesn’t need that Octopus thingy … but only makes sense when you use it.
# It’s made for creators, not for users.
# SL has most the key ingredients figured out by now, so why leave?
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I stuck my nose into Second Life for the first time in 2005. By 2008 I was in-world on a daily basis, networking and creating a myriad of virtual spaces for myself and others. For more than a dozen years I’ve ‘Lived,’ Worked and Played in the incredible Virtual World of SL, filled with amazing people, whose physical selves hail from every corner of the globe.
Merely supporting Head Mounted Displays and controllers does NOT a Virtual World make. You need #1 Content, #2 Privacy, #3 Realistic Avatars & Environments and the ability for average users to buy, assemble or create their own Virtual Spaces.
Until there is a Virtual World that offers Everything I enjoy about SL AND HMD support, I have ZERO interest in taking my Virtual Life anywhere else.
ps. If you haven’t already done so, try SL ‘InVR’ using VRDesktop and RiftCat
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Thank you.
I’d love to try SL inVR but don’t have a headset.
I also think that content is the biggest thing but only if it is easy for EVERYONE to create it.
When mesh came to SL countless users already lost this ability, in Sansar the threshold is even higher.
This gives us better looking content but not more and it takes away someones freedom in VR.
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What do you mean “…it takes away someone’s freedom in VR.”? How does it do that?
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