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Jo Yardley's Second Life

Category Archives: SLGo

The end of SL Go

01 Friday May 2015

Posted by Jo Yardley in SLGo

≈ Leave a comment

Tags

sl go, SLGo

Today, less than an hour ago, SL Go stopped working.

I’m very sad to see this service go because it allowed me to run Second Life on my 6 (!) year old MacBook with ultra graphics, something no other service can do, at this moment anyway.

I loved using SL Go to enjoy Second Life the way it should be enjoyed, seeing the virtual worlds the way they should be seen and be able to make amazing pictures of what I was seeing.

Yet, I am lucky.
I have another laptop that can handle SL even though it pretty much freezes when I turn Advanced Lighting and Shadows on.
So I am back to a virtual world that is just not as good looking as it should be.

But for quite a few people their Second Life ends today.
I’ve heard their upsetting stories in the SL Go group, people who had returned to SL after being away for a while because of computer issues or those who suddenly realised how amazing SL can look and were delighted to be able to actually go and leave their sims and explore without all the lag.

I was hoping that by now we’d have a replacement, perhaps a little naïve of me, but one can dream.
People are working on a replacement and already making lots of progress, Bright Canopy is looking very promising.
But will it allow me to run SL even on my ancient MacBook?
Will it be affordable?
Only time will tell.

I still think Linden Lab should try and find a way to offer us a similar service.
With all their servers and with the talented people of SL Go now looking for jobs, there is a golden opportunity for LL to try and stream SL.
Imagine everyone being able to enjoy SL with ultra graphics, all the time.
I would pay extra for that.

And imagine how impressive that could make Second Life Next Generation look…

Till something like that happens, we’re stuck in lag world without shadows.

For now, I’ll be missing SL Go, a lot.

last SL go

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The SL Go interview; past, present and future of cloud streaming Second Life

10 Friday Apr 2015

Posted by Jo Yardley in Improving Second Life, SLGo

≈ 6 Comments

Tags

"second life", cloud, sl go, SLGo, streaming

In todays ‘Drax Files Radio Hour’ we air an interview with Dennis Harper, Sr. Product Manager of SL Go.  The SL streaming service that recently announced it would not continue after Sony bought important patents from OnLive, making it impossible to continue the service.

In the interview Dennis talks about how SL Go came to be, the future he imagined for it a, how the SL Go community grew and how SL Go got a huge boost at the very last moment thanks to the inworld paying option.
I’d love to see Linden Lab put that in Second Life, allowing us to pay our tier and premium fee inworld!

About the sale Dennis says that Sony never intended to own or run the service, they were only interested in the intellectual property and patterns. Buying these meant Onlive simply had to stop in their tracks.

Onlive was put on the market because it was not profitable, but they were getting close to turning this around. Cloud steaming itself is a very good business but it just took a lot of investment, time and effort to get the customers they needed.
The long time yield over a customer was just not enough and as Dennis describes it; Onlive just ran out of runway and money.

Onlive was ahead of its time, like Second Life once was.
Dennis feels that they could have made it an incredibly viable business if they had had another year or two. Cloud gaming is the future. Onlive had been looking for a buyer for some time, several parties were interested and some of them did want to take over and run the service, but in the end they decided to sell to Sony.

Linden Lab did show some interest in SL Go and did come to discuss the service, but I personally don’t think they actually made an offer.
Dennis said that Linden Lab and OnLive had some discussions on closer business partnerships, but nothing solid ever came from it.  Ultimately, OnLive might not have been the best solution for Linden Lab, as Second Life represents hundreds of thousands of potential users.  OnLive has a great service, but that number of users may have swamped them.  However, OnLive was actively working on new technology that would allow for this volume of users.  If given time, he is confident that OnLive would have solved that problem.

But the end of SL Go does not have to mean the end of streaming Second Life.
I’ve written before about how I felt LL should offer SL Go as a free or cheap service for premium members and it seems they actually did look into this.

One option could be the service Amazon hosts called ‘Amazon Appstream’, something I never heard of before till I read about it on Inara Pey’s blog.
Amazon has lots and lots of servers all over the world that are far from being really pushed to their limit. Most of the time they even stand idle. Linden Lab could perhaps rent those servers. It is at least something Linden Lab should look at and perhaps experiment with.

Dennis thinks that Linden Lab has now realised the possibilities of streaming SL and what it means to many users and potentially many more people who use their virtual world. Thanks to SL Go, SL finally worked on mobile devices and finally looked good.

Dennis also mentions that now that SL will soon no longer be supported for people using  XP or Vista OS on their computer.
These users, according to a reputable source at least 40-50.000 people, will soon be stuck on older viewers, unable to update to any new feature SL introduces and eventually making it impossible for them to use it.To them SL Go was a (second) life safer.

They will be left in the cold and so will those of us who can’t afford the big computers you need to run SL the way it should be running; with awesome graphics and no lag.

Forget about Sony. If you want to enjoy SL the way you did with SL Go you need to ask Linden Lab, they are the only ones who could get this done.

Personally I think that SL Go has proven that streaming Second Life works, that there is a market for it, that it means a lot to many SL users and that it could have a drastic effect on the reputation of our virtual world by flooding the internet with amazing high quality graphics and eventually perhaps even machinima.
Linden Lab is going to look running the Next Generation Second Life on mobile devices anyway, so it would be a good idea for them to start experimenting with streaming Second Life now and use that experience to make NGSL even better.

So the ball is in Linden Lab’s corner. They are the ones that could bring back SL streaming and I think they should. Linden Lab has the talent and the technology and the former SL Go staff have the know-how and experience. I also think that if they work together on building something from scratch that will just concentrate on streaming SL, there would be no issues regarding the patents Onlive sold to Sony.

SL Stream will improve SL for a lot of users and may even find a way to get more of them to sign up as premium members or even “Plus Premium” members who’ll pay a little more for the streaming service.

So forget about Sony and politely, patiently and friendly tell Linden Lab why you think streaming SL is a good idea.

Make sure you catch the interview in todays Drax Files broadcast, you can listen to it by clicking here.

To end this article, I’m sharing a few quotes, stories and opinions from SL Go users about what the loss of this service means to them and why it is important to try and find or create an alternative.

Melissa Ussy
OMG i had no idea water was SUPPOSED TO look that way!!!!

Adrian Mondrian
“I’d been hoping to get my mom into Second Life soon. She’s coming to visit me next month, and a tablet would have been a much more feasible purchase right now than a high-end laptop, for both financial as well as technical reasons. With SL Go gone, our options are more limited. I still want to introduce her to the world somehow — I actually think she’d love SL once she got used to it, especially since she feels quite isolated where she’s currently living — but it becomes a more complicated undertaking and not nearly as “accessible” an experience for her as it could otherwise have been.”

Elrik Merlin
I think the loss of this service is a great shame. Although I don’t know how popular the service was, I am sure there are quite a few users who will now no longer be able to access SL, and a great potential for expanding the reach of virtual worlds to people with almost any kind of end-user device, is being lost – at a time when the whole business of virtual reality is getting additional attention and environments like SL are being shown to be a decade ahead of the curve, and when increasingly tablets and mobile devices are increasingly the internet access equipment of choice.

Selena
I am an estate owner and pay the premium membership. Normally I use my own computer to run SL but recently my mother had a life altering surgery that has required me to move in with her and use her new but not meant for graphics computer. SL GO has allowed me to continue to service my estate and keep in touch with my residents. The closing down of SL GO will be a hard blow indeed.

Aelggyva Fenwitch (Effy)
Once i saw what Second life and its many artists and creators meant me to see in previously unattainable graphic settings my virtual life underwent a major change . I was able to visit some astounding visual creations and interact with other visitors in a much more rewarding way.
I am really not looking forward to returning to my virtual life which consists of walking through treacle surrounded by grey blocks.

DevinVaughn
With SL Go, I could be film maker. The frame rates were smooth while normally my computer skips. …And I could do it with advanced lighting too. I could also do amazing things like waltz into the super busy The Arcade sim, and yard sale hunt at Epic without choking on all those avatars, textures, and meshes densely populating a small area. … I even figured out how to use SL Go for my blog photos. SL Go photography saved the day but when I would otherwise crash trying to get the shot. (Yes, I was brutal with SL Go photography, pushing it past it’s limits with ultra advanced lighting, 16x anti aliasing, and trying to do a larger image size than double my screen resolution and it would crash on me of course. lol) But when I needed fast and reliable, SL Go photography was there for me. … I had big plans to use SL Go for my coverage of Fantasy Faire. I was planning to make movies while the sims were crawling with people, filming them all in thier wonderful and wacky outfits, and I would do all it on Ultra settings too. …. It sent me reeling that something so useful, SL Go, was taken away suddenly without warning and no way to fill void left behind. …. SL Go was a great tool and I enjoyed having it. I hope in the future there will be new ways to solve the problems of making VR faster, stable, able to handle busy sims, be beautifully lit, and of course, do it while waiting in line at doctor office or sitting on the beach.

A.
I used singularity – graphics setting as low as they’d go, a draw of 32 – max avis 3 at the most – often 2, so i could see my partner and i dance.
In crowded places, i looked like a whirling dervish – i couldn’t control my movement and anyone moving in front of me took my fps from 7 – SEVEN mind you, at the best – to 2 and i’d crash. You can’t run a venue like that.
Then sl go and FS – and i became so dependent SO very quickly.
I’m so crushed – and i know from using it again now, that singularity is if possible going to continue to be worse.
I’m looking at closing both venues, and leaving second life – i can’t afford a new box.
Maybe going to InWorldz to see if it’s better there, that’s what losing sl go means to me. The fact that i’ve never seen a framerate over 10 in my three years in sl says it all, i think.

Ali V
It means i have to buy or build a new computer in order to continue being on sl.
LL is out “tech’ing” themselves from mainstream people.

Sarah Snow
It means the end of SL as it should be experienced.  for me at least

Jaska BloodMoon
It means my fiancée will be unable to join me in SL until sometime down the road when I’m capable of breaking free from the chains instilled by bills and bloated prices, and finally buy a better laptop that she can use.

Ed Merryman
well it does mean that I won’t be able to use my xp pc for sl much longer,, but LL won’t be worried about that 😛

Jaska BloodMoon
It’s bad enough that I have more money going out to bills than I have coming in right now, paying a bloated price just to stream a viewer so that my laptop can run it just isn’t in the cards for me, at least not at the moment. That’s why I liked OnLive as an option, paying by Linden took quite a bit of weight off my shoulders.
The hardest thing for people right now is that Second Life is changing and becoming more and more demanding of computers. A low to mid-range computer that used to be able to run SL is now barely able to function properly, and these low to mid-range computers are “new” computers that are literally obsolete right out of the box. Most people can’t afford to pay a one lump sum for a high-end rig, especially when the rigs that are capable of running SL the way it’s meant to be run is well over 1 to 2,000 USD. x.x Some folks could probably afford that and save up for it rather quickly, but with so many places price gouging on their Internet services or electric, or what have you, bills just aren’t permitting for some folks. Some of SLs residents draw a monthly disability in RL, and SL is pretty much their reality, and it’s a reality that they can’t truly enjoy.  -shrug- Just my thoughts.

Katy
for me the effect personally is negligible except when i’m away from home and have to use my laptop.  But what bothers me is the large number of people who have had their first experience of being able to see and function in SL as it is meant to be, and will no longer have that ability.

show-63 sl go drax files

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What does the end of SL Go mean to you? Share your opinion.

09 Thursday Apr 2015

Posted by Jo Yardley in SLGo

≈ 10 Comments

Tags

comments, opinions, sl go, SLGo

I want to know how you feel about the SL Go service coming to an end.

I’ve heard from people to who this actually means the end of their Second Life because they just can’t afford a new computer or don’t want to go back to a slow grey laggy virtual reality.

In short, a lot of people are really sad for all sorts of reasons and I want to hear them so I can use them in a blog post I’ll be writing after the Dennis Harper interview that will be broadcast this Friday on the Drax Files Radio Hour podcast.

He is going to share some interesting new information, you don’t want to miss that episode.

I’d love to use some of your opinions on SL Go or what streaming SL in general means to you in that article.

So please let me know your opinion in the comments section.

slgo logo

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SL Go CANCELLED after Sony acquires Onlive

03 Friday Apr 2015

Posted by Jo Yardley in SLGo

≈ 15 Comments

Tags

sl go, SLGo, sony

I’ve only just received this rather shocking news directly from Dennis Harper, Sr. Product Manager at SL Go.

I’m quoting from his email here;

It breaks my heart to tell you that OnLive (OL2, Inc) has been acquired and will be closing down the game service, including SL Go.  The official press release is attached.
SL Go Island will continue to exist for a while, but we have removed the Pay with L$ feature.

The OnLive and SL Go services will continue to operate in full capacity until April 30.  All services will be free to anyone who has or creates an account.  All prices for the service have been set to $0.00, including SL Go.

From the Press release;

OnLive today announced that Sony Computer Entertainment Inc. will acquire various assets of OnLive, including its U.S. and foreign patent portfolio covering its substantial innovations in cloud gaming.

“These strategic purchases open up great opportunities for our gamers, and gives Sony a formidable patent portfolio in cloud gaming. It is yet another proof point that demonstrates our commitment to changing the way gamers experience the world of PlayStation,” said Philip Rosenberg, VP, Global Business Development of SCE and SVP Business Development and Publisher Relations of SCEA.

Users will continue to have access to OnLive’s services until April 30, 2015, including the OnLive Game Service, OnLive Desktop and SL Go (Second Life). After today’s date, no further subscription renewals will be charged for any of these services. Users whose subscriptions renewed on or after March 28 will be refunded. Following the termination of the company’s services and related products, OnLive will engage in an orderly wind-down of the company and cease operations.

The terms of the transaction were not disclosed.

Just to be clear; SL Go as well as Onlive will cease to exist.

Sony bought Onlive just to because they wanted the patents for a new product they are working on or to improve their own streaming service.
Maybe something new is planned in connection with their VR headset.
And they of course don’t care about the people using any of the Onlive services at the moment.

Personally I am very sad because I really enjoy using SL Go, it allows me to enjoy SL on my 6 year old macbook and make snapshots with full ultra graphics settings.
My snapshots will decline in quality dramatically and I’ll also have to start carrying my very heavy Alienware laptop with me every time I leave home but want or have to access SL.
To me, at the moment, this was the only way to experience SL the way I think SL should be experienced.

Onlive has been looking for a new owner for months and Sony has shown interest for even longer than that, but they always made clear they only wanted the patents.
So the Onlive team looked for a buyer who would continue the service, but in the end they had to go with Sony before the deadline of their (probably very generous) deal came.
It would have been great if LL had bought Onlive, imagine, they could have given every SL user streaming service, allowing everyone to enjoy a Second Life that looked good and worked on almost any machine.

After all, SL Go was Onlive’s most successful product!

So, I am sad for myself, but even more so for the SL Go team.
In a very short amount of time they got stuck into SL, spend many hours there, actually understanding what the users wanted and needed.
They really tried hard to listen to the user-base, they interacted with us inworld in the SL Go group and on the SL Go island, they really cared.
And now it is over, not just is something they really loved over, they are actually losing their RL jobs.
I fear that on top of all this, they will now also get quite a bit of flak from the SL users.
So if you’re reading this and as upset as I am, keep in mind that for the SL Go crew its even worse.
Keep that in mind.

One good thing to come out of this is that the SL Go people who have come to SL for this project have discovered a place they really liked and will keep visiting our virtual world.

I can’t help but thinking that this is just one battle in the VR wars I’ve been talking about, one of many still to follow.
Companies are all preparing for the new world and the battle will be fierce and dirty.

SLGo_StillImage_768_432

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SL Go now has its own Facebook page and group

23 Monday Mar 2015

Posted by Jo Yardley in SLGo

≈ Leave a comment

Tags

"second life", facebook, sl go, SLGo

The SL Go team keeps up the good job of opening up lines of communication with its users.

They already have a busy inworld group and an island location you can visit but now there is also a SL Go Facebook Group and page!

Although many of us, especially those who are avatars, really dislike Facebook, but it is still one of the best and most used social media tools out there.

The Facebook page will be a great way to stay up to date with the latest news, improvements and special deals, while the Facebook group will be a place where you can share your amazing pictures, ask for help or interact with other SL Go users and the SL Go team.

You can find the Facebook page here; www.facebook.com/slgobyonlive

And the Facebook group here; www.facebook.com/groups/slgobyonlive

sl go facebook

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SL Go now offers Firestorm viewer for mobile devices

23 Monday Mar 2015

Posted by Jo Yardley in SLGo

≈ Leave a comment

Tags

"second life", mobile, sl go, SLGo

SL Go has just announced that from now on the Firestorm viewer is available for mobile devices including Android and iOS but not the official Linden Lab viewer.

I quote from the Press release;

OnLive is thrilled to announce today that due to overwhelming demand from our community of SL Go users, we are making the Firestorm Viewer available for mobile devices including Android and iOS. Due to current technical limitations, we are only able to offer one viewer for mobile devices. Our studies have shown that the SL Go community prefers the Firestorm Viewer, and now they can enjoy the same rich experience on their mobile devices.

Of course the LL viewer still works on PC and Mac computers, but for mobile devices you now will have to use Firestorm.

For me this is not a bad thing, I ever only use Firestorm for Second Life and I don’t use any mobile devices anyway.
But for others it means they have one less choice and may even have to start getting used to the Firestorm viewer.

But it is not surprising, although worrying for Linden Lab (or should be) that the majority of viewers prefer the Firestorm viewer.

The SL go team also said that they hope to “bring this same choice to mobile devices soon, but still have some technical hurdles to overcome.”.

Interested in trying SL Go?

Sign up on the SL Go website here or visit the SL Go island inworld to pay for the account in L$, no name, paypal or credit card required.

SLGo_StillImage_768_432

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What if SL Go was a gift for Second Life premium members?

22 Sunday Mar 2015

Posted by Jo Yardley in second life, SLGo

≈ 17 Comments

Tags

"second life", premium, sl go, SLGo

It may be obvious that I rather like SL Go.

As I’ve written, it allows me to enjoy Second Life the way it should be enjoyed in all its visual glory and even on my 6 year old MacBook.
Not to mention that it revitalized my love for virtual photography.

But it costs money, of course it does, there is no escaping that, but well, money is money and as a Dutch person, spending even a cent breaks my heart.
Yes we cloggies are cheap penny pinchers.

Something else that costs money and that doesn’t make me very happy is my Second Life premium account.
I have one, I think because I once needed one to buy land, but it has never been very rewarding.
Now and then I get a gift which, if it isn’t 1920s themed (and it never is) is of no use to me, I get a Linden home, which I’ve never even visited and that most people don’t seem to be very keen on, etc, etc.
I’m sure some people are very happy with it, but it doesn’t do much for me.
The only things I like(d) about the premium account is the live chat support (until they decided to drastically cut the opening hours) and getting some land, even though I of course no longer needed that once I got my own region.

Premium account costs about $9.95, you get a dollar in Lindens back each month, so its roughly $8.70 a month.
SL Go costs $9.95 a month.

And I know it is probably a bit of a silly idea, some wild plan, but I’ve been wondering about combining SL Go with the SL premium account.

Hear me out.

What if… the SL Go team and Linden Lab had a long chat and made a nice deal;
Every one in SL with a premium account gets SL Go for free, or with a huge discount.

I think it would make getting a premium account a lot more interesting for a lot of SL users and although it is not a huge source of income for LL, it is a regular and steady monthly income.
Of course it would also cost money, but I reckon SL Go might be willing to give LL a discount, after all they would be very happy with such a huge amount of new users.
I reckon that some SL Go users might also get interested in other Onlive services and thus create a new source of revenue.

Now I am the first to admit that I have no idea about the business side of how SL Go works or what the premium accounts actually mean to LL, so none of this may make any sense.
The money and business people at Linden Lab have to look at this and see if there is something here or if crazy Dutch woman is dreaming again.

But at this moment, Linden Lab has to host several regions full of houses for premium account holders, houses most of us are not that excited about.
This costs LL money or at least some recourses.
Not to mention the ‘Exclusive Experience’ they build and host for premium users, the gifts and activities.
Premium accounts cost LL some money.
By replacing all these extra’s with one actual useful gift of free SL Go, I think most premium account holders would not only be very happy but it would become very interesting to other SL users to actually get a premium account.

And if I am totally wrong about this, there is one other option that would work for both Sl Go and Linden Lab; The SL Premium Plus account.
In stead of paying $9.95 a month, you pay $15,- and for this you get SL Go on top of your premium account.
So nothing really changes with the premium account, but for 5 bucks extra you get SL go on top of it.
SL Premium Go!
SL Go Pro!

Again, this is just a crazy idea, I have no idea about all the facts and figures, the economical and financial parts of this idea and what kind of deal would make this beneficial for both SL Go AND Linden lab… and us users!

I just think that it would be an interesting idea to see if we can somehow combine these two things.
Making both the SL premium accounts more attractive and allowing more people to enjoy Second Life the way it should be enjoyed, with full ultra graphics, on mobile devices and with next to no lag.
This in the end will also help Linden Lab with improving Second Life’s reputation because us SL Go users are uploading a lot of really amazing screenshots… and who knows, in the future we may even be able to use SL Go to upload video or perhaps even stream it.
Can you imagine the impression all those videos made in SL with ultra graphic settings and almost no lag will make?
I can…

So what do you think?
Crazy and silly idea or is there something interesting here?
Perhaps you have a better idea?
Let us know, share your suggestions in the comments section below!

SLGo_StillImage_768_432

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You can now sign up for SL Go inworld and pay with Linden Dollars!

16 Monday Mar 2015

Posted by Jo Yardley in SLGo

≈ Leave a comment

Tags

sl go

SL Go keeps improving and trying new things, which makes it rather exciting!

They actually listen to their customers and seem to know what we would like to see and things we want to change.

One of the issues some people have had with the SL Go service is that they had to use their credit card and share personal information when signing up, even for the trial.

I can totally understand that because I don’t even have a credit card!

But now, as a sort of trial, for a limited time, you can actually sign up with a new user account and pay for it INWORLD!
Yep, just go to the SL Go island, find the sign up center and give it a go!

Visit the sign in and payment area by clicking the following link;
http://maps.secondlife.com/secondlife/Sunny%20Dream/230/147/22

Because of the complexity, the SL Go team are trying this out with a limited number of people, just to how popular it will be.
If everything works out and people enjoy using this easy payment option, they’ll probably make it an official payment option to all.

I wanted to check with them if this could also allow people from countries where SL Go is not yet available (like Germany) could bypass that rule and get to sign up and start using the service anyway, that is why my story is a little late.

To find out what the situation was, I checked with Dennis Harper, the senior product manager.
According to him this option was not a solution for people in Germany as they still have legal restrictions from distributing games in that country.
As a result of my question they have decided to add a disclaimer at the sign up board and they promised to give full L$ refunds to anyone who signed up and just can’t use SL Go.
If this is you, just contact their support team at; support@onlive.com

If you are already a signed up SL Go user, you can’t switch to the inworld account just yet.

SL Go costs about L$650 a week, which is less than a hotel room at the Adlon in my 1920s Berlin sim!

sl go inworld payment

 

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SL Go opens official Flickr Group and Support Island

05 Thursday Feb 2015

Posted by Jo Yardley in SLGo

≈ 1 Comment

Tags

flickr, sl go, SLGo

Today, just now, minutes ago, the official SL Go Flickr group was opened to the public.

Here you can share the photos you make while exploring Second Life with either the LL viewer or the Firestorm viewer in SL Go.

As I wrote recently, SL Go is especially wonderful for making pictures in Second Life, not only can you enjoy SL with graphics settings set to Ultra (the way it should be experienced), there is a lot less lag, but you also get to do all this on less than top of the range computers.
It even works on my 6 year old MacBook!

Kolonialwaren

I rediscovered my pleasure of SL photography because of SL Go after losing it when the graphics card on my laptop said no and stopped working.
And thanks to the ‘upload straight to Flickr’ option, I’ve been making and sharing a lot more pictures.

Because of all the wonderful SL Go photos being uploaded to Flickr all the time, I thought that there should be a Flickr group for these pictures, I suggested it to the SL Go team and they agreed.

reading a magazine

So join up and start adding your very best SL Go snapshots, the ones that show off Second Life with ultra graphics!
Let’s show the world that our virtual world HAS updated since 2007…

From tomorrow onwards, there will also be a SL Go inworld presence.
At 10AM SLT the SL Go Island will open where you can get information and support.
Just ring the bell if you’re in need of advice or help and a SL Go team member, if available, will come to your assistance.

Haven’t tried SL Go yet?!

Sign up HERE, give it a go and let me know what you think.

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SLGo bug fixed

05 Thursday Feb 2015

Posted by Jo Yardley in SLGo

≈ 1 Comment

Tags

SLGo

A bug I wrote about recently that made teleporting while using SLGo on the LL viewer impossible has been fixed!

I had not noticed it myself because I only use the Firestorm viewer and to be honest, I don’t get out much.
I hang around 1920s Berlin all the time!

The SLGo team worked really hard on trying to fix this, following the proceedings in the SLGo inworld group made it clear how much they care.

For more technical details, check out Inara Pey’s blog, she writes more detailed about those sort of things, and better!

SLGo_StillImage_768_432

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