• About me

Jo Yardley's Second Life

~ The adventures of a virtual time traveler

Jo Yardley's Second Life

Monthly Archives: August 2013

Creating mesh inworld

30 Friday Aug 2013

Posted by Jo Yardley in Uncategorized

≈ 4 Comments

When Mesh first came to Second Life, I was worried.

Somehow I am wired in such a way that whenever I try Mesh software such as blender, my brain implodes and escapes my head via my ears.

So I was very excited to hear about ‘Mesh Studio’, this tool allows you to turn something build with regular prims into mesh with just a few clicks.

You build your object, stick the mesh script in it, tweak it a bit, experiment a little and then you click a few times and you have your building turned to mesh.

Of course it takes some getting used to and you’ll need to learn a few tricks, but it is still a zillion times easier than any software I know.

I’ve been turning my entire Berlin sim to mesh with it ever since and only get into trouble when I want to create something that is fluid, like a blanket.

Everything that is hard to make with prims, is hard to turn into mesh with Mesh Studio.,

Anyway, this got me thinking.

Linden Lab could/should pay these creators and add this mesh creation option to the build window.

Mesh is good for everyone, it brings down the amount of textures used, gets rid of laggy sculpts and generally makes SL look better and more detailed.

But Mesh is not easy to make if you don’t have Mesh studio or spend some very long nights trying to figure out how Blender works.

This creates a rift between those who can make mesh and those who can’t.

Shopkeepers without this ability are being left behind and new people may decide to never even try and make stuff because they know they’ll have to put in such a huge effort.

I think it would be a swell idea to add a big red mesh button to the viewer’s build window, especially now other 3rd party viewers are also offering this option.

Till then, make sure you give Mesh Studio a try.

Without it I would probably still be trying to figure out Blender.

Share this:

  • Facebook
  • Twitter
  • Email
  • Reddit
  • LinkedIn
  • Pinterest

Like this:

Like Loading...

First Oculus Rift user visits Berlin

28 Wednesday Aug 2013

Posted by Jo Yardley in 1920s Berlin Project, Oculus Rift

≈ 3 Comments

Tags

"second life", oculus rift

Re-blogged from The 1920s Berlin Project blog.

Björn-Christian Bönkost decided to try his Oculus Rift virtual reality headset in our 1920s Berlin Project sim!

I am of course very jealous because I can’t wait to try this myself, but I’ve decided to wait till the commercial version is ready to go public.

Björn-Christian was able to visit Second Life with the Oculus Rift thanks to the latest upgrade of the CtrlAltStudio Viewer which recently had this option added.

You can read more about this in this blog;
An Initial Foray into Second Life with the Oculus Rift

I asked Björn-Christian to write about his experiences as an Oculus Rift visitor in 1920s Berlin;

I visited Berlin in 1920 today in second life, with my Rift Dev Kit.
The new prototype viewer from ctrlaltdel made this possible.
I was impressed, amazed and stunned.
The city is bigger than anything you can find as a demo for the rift.

The client is still in it´s infancy so after some trials, I decided to go to places in the standard mode and only take a look around in the rift once I got there.The presence and immersion in the environment is one of the strengths. 2013-08-28 16_01_44-Der Keller - YouTube

You sit on the bench in the Biergarten,you feel the narrow walls in the back alley.
The height of the ceiling in the asta cinema.
I was surprised by the size of the cars. I am not exactly small and my feeling was, I could not drive some of these because I instinctively know, I would not fit behind the steering wheel.
I visited a library, a gallery and the Volksbad bath house, admiring the design.
This is another plus point for this virtual world, Berlin has a constant scale, houses are big and the newspapers and glasses, tables and chair all have the right size.
And this is present in every corner I saw, nothing stands out or  breaks the suspension of disbelief.
I made a video of a rat, I saw on my way, movement certainly adds another layer of realism.

2013-08-28 19_01_15-Volksbad - YouTubeI also saw another person on my travel through the city, she walked just behind me and I was a little surprised, when I first saw her eye to eye, so to speak. But it reveals one of the main missing pieces, you have no interface in the client in Oculus mode.
So you can not see her chat message and cannot really answer, I switched back and answered her question: “taking a look around ?” with “Just a little” 😉

Another thing is a certain lag in motions, only after setting pre-rendered frames to 1 in the Nvidia control panel it was bearable.
I had to leave after I got really sick after 15-20 minutes in the rift.
I am very new to second life, I started in 2004, to try this new thing but I logged out right after I saw the first graphics, tried to move and got the feeling this wasn’t for me.
I tried again in 2008, just looking around, for maybe an hour to forget about it again.
I just started this with the oculus and had for the first time the feeling this will be interesting and was realy excited.

About myself:
I am Björn-Christian Bönkost, I live in Koblenz Germany.
I bought the rift for a simulation project I am working on in unity.
I got hooked by the dream of virtual reality and read “Ready Player One” and “Snowcrash” in a hurry.
In my free time I go rambling with my fiancee and am into photography.

Björn-Christian made a few videos of his visit, it is very exciting to see SL trough Oculus Rift eyes.

If you own a Rift, you can use it to view these videos and experience a visit to 1920s Berlin yourself.

To see more of the Oculus Rift videos in Berlin, visit this link;

http://www.youtube.com/user/yassokhuul/videos

Share this:

  • Facebook
  • Twitter
  • Email
  • Reddit
  • LinkedIn
  • Pinterest

Like this:

Like Loading...

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Join 1,879 other subscribers

Recent Posts

  • Gachas banned in Second Life
  • Sonatta Morales has died
  • Rewarding long-term SL users
  • Mr. Moon & Vertiigo’s Second Life
  • Last names are back!

Archives

  • August 2021
  • April 2021
  • June 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • June 2019
  • May 2019
  • March 2019
  • February 2019
  • December 2018
  • November 2018
  • June 2018
  • April 2018
  • March 2018
  • December 2017
  • November 2017
  • October 2017
  • August 2017
  • July 2017
  • June 2017
  • March 2017
  • February 2017
  • January 2017
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • November 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • November 2012
  • October 2012
  • September 2012
  • July 2012
  • May 2012
  • April 2012
  • March 2012

Categories

  • 1920s Berlin Project
  • 360 degrees
  • Augmented Reality
  • avatars
  • Bright Canopy
  • Complaining
  • documentary
  • Drax Files
  • Drax files radio hour
  • Events
  • Facebook
  • Facts & Figures
  • Games
  • Head mounted displays
  • High Fidelity
  • HMD's
  • Improving Second Life
  • Lab Chat
  • linden lab
  • Live and Learn build a school
  • Machinima
  • Me in Second Life
  • New virtual world
  • News
  • Oculus Rift
  • Rant
  • Realistic scale
  • Sansar
  • second life
  • SL in the media
  • SL troubles
  • SL's reputation
  • sl12b
  • SL2
  • SLGo
  • Technology
  • Time Portal
  • Uncategorized
  • Virtual reality
  • VWBPE
  • Weimar!

Meta

  • Register
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.com

Create a free website or blog at WordPress.com.

Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Follow Following
    • Jo Yardley's Second Life
    • Join 376 other followers
    • Already have a WordPress.com account? Log in now.
    • Jo Yardley's Second Life
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
%d bloggers like this: