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Category Archives: High Fidelity

Visiting the virtual world called High Fidelity

02 Thursday Jul 2015

Posted by Jo Yardley in High Fidelity

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Tags

drax files, hifi, high fidelity, Philip Rosedale

For a special episode of the Drax Files Radio Hour we returned to the virtual online world called High Fidelity.

They have been rather busy and things sure moved on since the last time I had a good look around.

We also interviewed quite a few rather interesting guests such as David Rowe, Ozan Serim, Chris Collins, Ryan Karpf and of course Philip Rosedale.

And a lot of interesting information was shared!

So despite our summer break we decided we had to go make this special episode, not to be missed!

You’ll find it online Friday on the Drax Files Radio Hour website at 6am SLT.

HiFi Group2

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High Fidelity Alpha goes public

01 Wednesday Apr 2015

Posted by Jo Yardley in High Fidelity

≈ 1 Comment

Tags

alpha, hifi, high fidelity

In a blog post published today by Philip Rosedale it was announced that the Alpha testing of High Fidelity is now open to the public.

Several people have already been testing HiFi for quite a few months now, myself included, but it is great that the world is now advanced enough to welcome everyone else to this early stage.

Downloading the Alpha client will enable you to download client and server installers, deploy your own domain servers, create user accounts, register unique placenames, and start building and experimenting.

New users are reminded that HiFi is still in Alpha testing and there are still plenty of bugs and things that will be improved in a later stage.

There is also an alpha version of their own marketplace!

I have to admit that I haven’t been in HiFi for a long time because, well to be honest, I’m only interested in being able to build historical roleplaying places and when I was last there, it was just too early to get started on that.
But HiFi is moving fast, so I reckon its time to take another look, perhaps I’ll see you there!

You can read Mr Rosedale’s blog by clicking here.

hifi alpha

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High Fidelity Alpha demo video

03 Saturday May 2014

Posted by Jo Yardley in High Fidelity

≈ 4 Comments

On his excellent blog Daniel Voyager just mentioned a video he found on youtube.

In it uploader Chris Collins shows the first few minutes of what it is like to start up the High Fidelity alpha version.

The video is unlisted but accessible, so I hope he doesn’t mind me sharing it with you here.

Screen Shot 2014-05-03 at 11.41.59Some of the things I noticed;

The team behind High Fidelity seems to use Hifi as an abbreviation as well, which was to be expected, but still fun to see.

Chris is trying Hifi on a Macbook, these have fantastic trackpads, its what I love most about my Mac.
Hifi is using this to let you look around, by placing two fingers on the pad, you steer where the eyes are looking.
I love that.

Other avatars will appear as blue balls till you get close enough.

The second you log in, you’ll see your avatar looking at you and using your webcam to pick up your facial expressions, which I think is a pretty fantastic idea.
I’d love to see that in SL.
Screen Shot 2014-05-03 at 12.02.22VOIP (Voice over Internet Protocol) seems to be working right away, so far I’ve not yet seen any evidence of other ways of communicating.
This may become an issue as many users of virtual worlds prefer to not use their real life voice.

There is text chat, of course, but at the moment this is global, you chat to everyone at once.
It isn’t quite clear yet how you can text chat with someone next to you without everyone listening in.

The avatar building window is very basic, mostly just a few lines of words, but it seems you’ll be able to upload your own avatars later.
I am sure the avatar building tools will improve a lot but it is interesting to hear about creating your avatar outside of the virtual world.

Chris also does a bit of building, rezzing a few voxels.

The whole UI appears to be very basic and easy to handle, but there also don’t seem to be that many options and possibilities yet.
Which is to be expected from an Alpha testing phase, but it would be nice if they can keep it all as user friendly as it is now.

Visually it is not very impressive, yet.
I know, its alpha testing phase and unfortunately I have not yet been able to try it myself, but I am just a very visual type of person and have to confess I am very narrow minded when it comes to virtual world, I just want to know if I could create my authentic and realistic historical reconstructions there.
I want complicated buildings with photo realistic textures and right now that is still very far away.
I’m just obsessed with virtual building and I don’t want to just rez some cubes and stick em together, I want to do mathematical complicated architecture.

Screen Shot 2014-05-03 at 12.03.55

At the moment Hifi looks like Minecraft and although that is a fantastic game, it failed to appeal to me because of its graphics.
So if you’re like me, this is something we have to look past in this early stage of Hifi.

Either way, Hifi keeps getting more and more interesting but it is also clear that they still have a long way to go if they one day want to offer us a world that looks as good or better than Second Life.

Can’t wait to give it a go myself!
(Yes, that was a subtle hint towards the Hifi team)

Update; The video is now set to private and can no longer be seen online.

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