Tags
"second life", 360, 360 degree camera, 360 degrees, Arduenn Schwartzman, draxtor despres, Electric Shepherd, The 1920s Berlin Project, vimagine, virtual reality
Imagine being able to bring your 360 degrees camera into Virtual Reality, just set it up in the club, house, park or city that you’ve build yourself in Second Life, record it and then share it online with people from all over the world.
Let them get a taste of where you live in VR, let them look around and even give them the feeling they’re actually there by looking at it with their VR headset.
This is now possible!
Yesterday Electric Shepherd from Vimagine (who also worked on the ‘Virtualize it’ documentary for ‘Der Spiegel’) and Draxtor Despres came to 1920s Berlin to test out an amazing 360 degrees camera to film the, as far as I know, first 360 degrees video shot Live in Second Life in real time.
The camera rig was made by Arduenn Schwartzman (of Warbug fame), it has audio and video syncing capabilities and all recorded tracks are then aligned in post production.
Even though this is still just an early test, it is already very impressive.
I can imagine short clips like these made in sims all over Second Life being used to show outsiders what life in our virtual world is like and the things that they can experience there.
Because these can also record busy events with lots of people and with many things happening at the same time!
Not only are these just fun videos on youtube, but they are very impressive when viewed through the Gear VR, the Cardboard VR or other headsets.
And not just that, it will also allow me to show off my sim in a whole new way to people who may not have tried Second Life, don’t know how SL works or who don’t have a computer that can handle SL.
And imagine making a full length machinima with this technology!
We could be making 360 films while people in RL have only just experimenting with it.
Once more the people in SL are groundbreaking.
You can see this pioneering footage here;
(not all browsers support 360 degrees video)
Some technical details send in by Draxtor;
- We are simulating a goPro Rig of 6 cameras, filming each with 1080 by 1080 (which is already too low = SL can handle more but we need the screens for FRAPS to capture it that high, working on it!!)
- I filmed this test myself so there is no syncing which means the Zeppelin dissapears into the cloud at one point: to do live action in SL we need to film at same time.
- Syncing is no prob: we have an automated system made by Arduenn Schwartzmann which syncs the six cameras with sound and a visual cue. But again = we need to figure out higher resolution = who has the computers to make it happen, are the colors in sync as well, is the SL lag an issue when aligning the cameras later on (f.e. a dance or fast car race or airship battle etc).
- I am working with spatial audio on a RL project so next step will also involve inserting some sounds and dialogue which is spatialized.
- All in all the workflow we have is SUPER FAST = plop down the virtual camera rig in SL and shoot, export, stitch, correct = DONE = faster than RL 360 !!!!!!
- Big benefits of SL for this = inserting virtual sequences into a RL 360 video = much faster and easier than constructing it via other CGI options because you can film it in REAL TIME and the assets are all there. Yes maybe render engine less able than Unity or Unreal but a LOT easier and ultimately not worse than RL 360 at this point in the game!
And this article wouldn’t be complete without this earlier 360 degrees video in VR experiment by Zuza Ritt;
Goosebumps IRL. I’m just sayin’.
LikeLiked by 1 person
I see big potential for inserting virtual sequences into a RL 360 film: ordinarily you would construct these CGI sequences with other tools which are potentially higher resolution but the ease of use of SL and the availability of content AND the ability to shoot it in REAL TIME with avatar actors = WIN WIN WIN!
We are also working on much higher resolution: this test is not 4k as YouTube suggests but was filmed with 6 cameras capturing 1080 square.
LikeLiked by 2 people
Been wanting the lindens to give us a 360 camera for a while now. But maybe it’s better that a 3rd party do it. So where do I sign the NDA and get in on this?
LikeLiked by 2 people
The time will come )
LikeLiked by 2 people
I just start be interested by RL 360° camera and video and this will be a really nice feature if can add SL too
LikeLiked by 1 person
Pingback: First 360 degrees video recorded within Second Life – thomas mcgreevy
Reblogged this on Magick Thoughts and commented:
Oh I am totally reblogging this!!!! Thank You Jo for posting this first time ever of a 360 film!!!! Just drag your mouse and try it!!!! What a great way to see Berlin!!!!! —AmandaMagick
LikeLiked by 1 person
This is awesome. I ve made 360 panos and displayed them as Facebook 360 pics but video is certainly a step up. Now am trying to explore stereo versions … I used ICE and photosynth to generate mine flat panos.
LikeLike
Reblogged this on Second Life Hobo.
LikeLiked by 1 person
Pingback: First Hololens experiment with 360 degrees footage filmed in Second Life | Jo Yardley's Second Life
This definitely makes SL look “alive” in a way that most SL photos don’t. Is there anymore info on this? How is it being done? Multiple avatars? A special viewer? I’m seriously curious. Will this be available tot he public?
LikeLiked by 2 people
check news on this on the Drax FB page or when we are back on the podcast >>> we will have much more!
LikeLiked by 1 person
This plays beautifully in Virtual Desktop (paste video url) with Oculus Rift.
LikeLiked by 1 person
Pingback: First 360 degrees video recorded within Second ...
Correction: the fist sequence at Der Bahnhof was shot by Electric Sheperd. My point in the tech notes was that we are not yet ready to shoot simultaneously at very high resolutions without some issues for example color and consistent rendering on different machines!
LikeLiked by 2 people
Pingback: First 360 degrees video recorded within Second ...
Pingback: Watch The Microsoft HoloLens Project a 360-Video Into the Real World
Pingback: Watch The Microsoft HoloLens Project a 360-Video Into the Real World - I Am VR 1
Pingback: Watch The Microsoft HoloLens Project a 360-Video Into the Real World | VLOCUS VR / AR News
Reblogged this on Spidermarcus' blog and commented:
First time i´ll try this reblog button 😀
But this seems from interest to me… and not at last, it finally works on this side ^^ I´m a noob to WordPress 😉
LikeLiked by 2 people