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Some time ago Oculus Rift released the Developers Kit v2 of their VR headset, better than their DK1 but still not the commercial version.
David Rowe’s CtrlAltStudio released a Preliminary Rift DK2 Support viewer on the 19th but it remained unclear if Linden Lab was going to upgrade their viewer to work with DK2.
The work that had to be done was not trivial and they only got their DK2 headsets roughly two weeks ago and who knows, the public Oculus Viewer release could be around the corner, although insiders seem to think it won’t be till 2015.
But even though we don’t know when the Second Life official DK2 viewer arrives, we do have some confirmation from mr Ebbe Altberg himself via Twitter;
Pingback: Oculus Rift DK2 Positional Tracking "adds Significantly to the Sense of Immersion" in Second Life with CtrlAltStudio Viewer Update, Official Support on the Way
Bri Ryan said:
David Rowe pushes the envelope alone and unsponsored with CtrlAltStudio. Regardless if you are Second Life or OpenSim you receive a fast appropriate response to issues real or imagined. Show me another blog where every comment is answered by the post author.
Give a read 🙂
http://ctrlaltstudio.com/blog/2014/08/25/positional-tracking-added-1-2-2-41190-alpha-2
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